Please find some of my artworks below and click on the thumbnails to view each of them.
The first three are interactive 3D virtual environments. They are part of a series of work called "Appended - After Francis Bacon." After clicking on the thumbnails, please read the instruction to see how to use them. I have turned number 3 into a virtual reality application, including a head mounted display, in which the movements of the user's head replace the movements of the mouse.
To read about the concept of this project, please click here
From number 4 to number 15 are stills from an interactive 3D project named "Encountered," created collaboratively with Rebecca Xu, Associate Professor of electronic arts at Missouri State University. In this project, the user can select from a collection of characters and environments. Each character has a different age, appearance, and personality. The environments also differ in atmosphere. The user has control over the location and shape of his/her character's body and can bend, twist, stretch, and bulge it to the point of total distortion. The characters have physical and vocal reactions to user's manipulations. Participants can freeze the characters in space and start over a new interaction. Each cycle adds a still image and potentially a distorted character to the artwork. Therefore, the deformed 3D bodies along with various superimposed sounds of characters result in a unique audio-visual experience.
Numbers 4 and 5 are screenshots from the actual application, and numbers 6 to 15 are stills demonstrating a few examples out of unlimited possible compositions.
From number 16 to number 24 are animations from a multi-sensory virtual reality system that I designed and developed in conjunction with my dissertation. This project is named
Number 25 is an animation from a work in progress on another virtual reality application in the "Appended - After Francis Bacon" series.